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Here we go again
Pipeline architecture, possible pipeline stalls and bubbles:
Trade-offs between different possible stalls and preference of one type of stall over another if the stall is inevitable [/]
Instruction lifetime in the pipeline and therefore interdependence between units [/]
Cache: Everything
Cache and Memory relation, communication and connection
Branch prediction: Everything
Out of order execution and its specifics in relation to BOOM
GPUs and memory/prefetching
Multithreading
SIMD instruction lifecycle and SIMDs and speculative execution
9.